
Boneyard Bounce!
Sortie PC : 3 septembre 2026 — dans 10 jours
Boneyard Bounce! sort sur PC le 3 septembre 2026. Dès sa sortie, PcMasterRace GAMING comparera son prix en temps réel sur Steam, GOG, Green Man Gaming, Gamivo, G2A et Kinguin pour trouver la meilleure offre.
Plateformes annoncées : PC
Images du jeu
À propos de Boneyard Bounce!
A block breaker, unfolded in four directions
Every edge of the board is your paddle, and all four move together with the mouse.
Aim, fire, and the spell-ball tears through the walled graveyard maze —
mowing down monsters, cracking headstones — until it swings back out
and you catch it on a paddle. Every catch feeds your mana,
and mana is ammunition for grand magic: meteors, tsunamis, phantom turrets.
Fire. Carom. Catch. The faster that loop spins, the faster the graveyard empties.
Weakness chains blow straight through walls
There are 20 kinds of summoned monster, and each one is weak to fire, water or lightning.
Kill it with that element and the corpse detonates — and anything killed by that blast
with the same weakness detonates in turn. A daisy chain.
The chain ignores walls entirely.
The pack on the far side of the maze dies in the same breath as the one in front of you.
This game exists for the moment a screen-filling horde evaporates off a single hit.
Your ball's element swaps the instant you grab a capsule, so deciding
which colour to set off first is what the clock is really measuring.
The vandalism is the paycheck
Each burial ground is furnished with 24 kinds of destructible — altars, censers,
coffins, headstones. Smashing them raises the landlord's valuation (your score) and
sets off an effect besides. Monsters, monuments — mow it all down.
What to break, and in what order, is part of the read.
Why you are cleaning out a graveyard
A booming castle town, short on housing. The richest landlord in town set his eye
on the last flat ground left: a prime lot packed with several centuries of graves.
The lord of the land approved the redevelopment the same day, without reading past
the tax revenue. The necromancer who keeps the boneyard took it badly and
summoned an army. He is, for the record, the only character here with a
reasonable motive. He also badly overdid it. The overflow went into town —
raiding the market, peering down wells, chewing the laundry.
So the landlord hired you. A troubleshooter with a reputation.
"Kill the monsters, obviously. But while you're in there — and I'm only asking —
the headstones, the coffins, the altars, all of it. Scrap the lot,
so we can lay foundations. I'll pay generously by the pile!"
You left your conscience somewhere. The money is good. Get to work.
Break the summoning circles and the boss comes out
Those glowing sigils on the floor are the necromancer's summoning gates,
and they will keep producing corpses forever. Destroy them all and whoever is in charge
comes out personally. Five bosses are drawn from a roster of ten each run —
you will not see the same lineup twice.
Let them out and the townsfolk suffer
Monsters that reach a gap in the outer wall walk straight into town.
Let too many through and the job fails.
Knowing which exits to hold and which packs to drop first is the whole job.
The schedule is tight
The landlord is an impatient man, and he pays for speed.
Runs are short. If a build stalls, rebuild it and go again.
- 20 grand magic lines (Lv1–5) — equip four. Meteors, gravity wells, converging shots,
phantom turrets: a freelancer's accumulated toolkit, and each one rewrites how you attack - 10 familiars — take one along; it hurls itself at the nearest monster or gate
- Burial grounds are generated fresh every run, and grow as you go deeper (16×16 → 28×28)
- An event after every stage, a shop after every burial ground, permanent upgrades in both
Five burial grounds
From a modest parish plot to the master's own seat. Deeper means grander, and larger.
- Site One: Whitewall Cemetery
- Site Two: Redsand Outskirts Cemetery
- Site Three: Crystal Ossuary
- Site Four: The Burial Estates
- Site Five: Verdigris Innermost Tomb
Race the clock
- Weekly Challenge — everyone runs the same seed. Fastest time wins
- Steam Leaderboards
- 20 achievements
- 7 languages — Japanese, English, Russian, Portuguese (Brazil), Spanish, German, Simplified Chinese
- Full controller support
Grab your tools. It's going to be a messy job.
Configuration requise
Minimale
- Système d'exploitation et processeur 64 bits nécessaires
- Système d'exploitation : Windows 10 64-bit
- Processeur : Intel Core i3 / AMD Ryzen 3 or equivalent
- Mémoire vive : 4 GB de mémoire
- Graphiques : Vulkan 1.0 capable GPU (1 GB VRAM or more)
- Espace disque : 300 MB d'espace disque disponible
- Notes supplémentaires : 1280×720 or higher recommended. Mouse required. Controller supported.
Recommandée
- Système d'exploitation et processeur 64 bits nécessaires
- Système d'exploitation : Windows 11 64-bit
- Processeur : Intel Core i5 / AMD Ryzen 5 or equivalent
- Mémoire vive : 8 GB de mémoire
- Graphiques : Dedicated Vulkan 1.0 capable GPU (GTX 1050 / RX 560 or better)
- Espace disque : 300 MB d'espace disque disponible
- Notes supplémentaires : 1920×1080 fullscreen
Le comparateur de prix s'active à la sortie
Dès la première minute de commercialisation, cette page affichera les prix de Boneyard Bounce! sur Steam, GOG, Green Man Gaming, Gamivo, G2A et Kinguin, actualisés 3 fois par jour. Revenez le 3 septembre 2026 pour payer votre jeu au meilleur prix dès le jour J.
Questions fréquentes
Quand sort Boneyard Bounce! sur PC ?
Boneyard Bounce! sort sur PC le 3 septembre 2026. Il reste 10 jours avant sa sortie. Cette date provient de la base IGDB et se met à jour automatiquement si l'éditeur la modifie.
Quel sera le prix de Boneyard Bounce! sur PC ?
Le prix de Boneyard Bounce! sera affiché ici dès la première minute de sa commercialisation : PcMasterRace GAMING compare automatiquement les offres de Steam, GOG, Green Man Gaming, Gamivo, G2A et Kinguin, mises à jour 3 fois par jour.
Quel genre de jeu est Boneyard Bounce! ?
Boneyard Bounce! est un jeu indépendant, arcade prévu sur PC (plateformes annoncées : PC).