
I Wanna Be a Supernova
PC release: March 8, 2027 — in 125 days
I Wanna Be a Supernova releases on PC on March 8, 2027. As soon as it launches, PcMasterRace GAMING will compare its price in real time across Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin to find the best deal.
Announced platforms: Linux · PC · Mac
The price comparison goes live at launch
From the very first minute on sale, this page will show I Wanna Be a Supernova's prices across Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin, refreshed 3× a day. Come back on March 8, 2027 to grab it at the best price on day one.
What to know about I Wanna Be a Supernova
- 66 other adventure games we track are also due on PC in Q1 2027.
- In our price comparison, adventure games have a median base price of €29.99 (488 games tracked) — a useful reference point before launch.
- Minimum requirements announced on Steam: CPU Dual-core 2.0 GHz, GPU Vulkan-compatible GPU, 4096 MB de mémoire RAM, 1 GB d'espace disque disponible.
About I Wanna Be a Supernova

I Wanna Be a Supernova is an arcade incremental. You are a small star. Move to devour moons, planets, comets and ships, gain mass and evolve through 11 stellar phases, from Red Dwarf to Supernova Imminent.

- Move to eat. Bodies near you curl in and give you mass and experience.
- Fill the bar, then evolve. Each phase has a mass bar cut into 3 ranks. A rank you reach is secured against hits.
- Dodge the threats. Human ships, shooting stars and asteroid lanes warn you before they strike. A hit costs mass; collect the fragments to win part of it back.
- Level up. 40 levels. Levelling up earns chests of zodiac relics.

A black hole travels with you. Throw it with Space or LB: it stays put and eats bodies. Between skies, FEED it gems. It grows through 10 forms and 40 levels. Each new form learns a power: from form II it catches lights, and from form III it eats enemy shots.

Forge: there are 20 celestial bodies. The rocky asteroid is yours from the start; forge the other 19 from 8 materials. What you forge then appears in your sky, from asteroids and moons to ringed planets and a protostar.
Relics: 12 zodiac relics, rank I to IV. After the ending they reach rank V. They change how you pull, devour and handle threats.

Later skies add anomalies (TIDE, CHORUS and NOVA, each with its own reward) and prisms that break into shards. After the ending, trials with rotating rules keep coming.

A chill space adventure in pixel art. Every sky grows your star and you never start from zero.
NORMAL: a relaxed, flowing experience and the recommended first game. 40 achievements.
HARD: for players who want a challenge, where dodging and building smart make the difference. Its own save and 8 more achievements, Hard only.
Switch between them from the main menu. Neither touches the other's progress.

- 11 stellar phases, from Red Dwarf to Supernova Imminent
- 3 mass ranks in every phase
- 40 levels
- A black hole companion with 10 forms and 40 levels
- 20 celestial bodies, 19 of them forged from 8 materials
- 12 zodiac relics, rank I to IV (V after the ending)
- Anomalies, prisms and post-game trials
- Normal and Hard, with separate saves
- 48 Steam achievements and Steam Cloud saves
- 71 original tracks
- 31 languages
- Windows, macOS and Linux

Play up to the Yellow-White Star, the fourth stellar phase. Forge, level up and pick up to 4 relics. The demo keeps its own save.
Controls
Mouse and keyboard or controller. Move with the mouse, WASD or the left stick. Throw your black hole with Space or LB.
Photosensitivity notice
This game contains flashing lights.
System requirements
Minimum
- Requires a 64-bit processor and operating system
- Système : Windows 10 (64-bit)
- Processeur : Dual-core 2.0 GHz
- Mémoire RAM : 4096 MB RAM
- Carte graphique : Vulkan-compatible GPU
- Stockage : 1 GB available space
- Carte son : Any
Recommended
- Requires a 64-bit processor and operating system
- Système : Windows 11 (64-bit)
- Processeur : Quad-core 3.0 GHz
- Mémoire RAM : 8192 MB RAM
- Carte graphique : Dedicated GPU
- Stockage : 1 GB available space
Frequently asked questions
When is I Wanna Be a Supernova coming out on PC?
I Wanna Be a Supernova releases on PC on March 8, 2027. 125 days left before launch. This date comes from the IGDB database and updates automatically if the publisher changes it.
How much will I Wanna Be a Supernova cost on PC?
I Wanna Be a Supernova's price will appear here from the first minute it goes on sale: PcMasterRace GAMING automatically compares offers from Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin, updated 3 times a day.
What PC do I need to play I Wanna Be a Supernova?
Minimum requirements announced on Steam: CPU Dual-core 2.0 GHz, graphics Vulkan-compatible GPU, memory 4096 MB de mémoire, storage 1 GB d'espace disque disponible. The full minimum and recommended specs are listed on this page.
Who is developing I Wanna Be a Supernova?
I Wanna Be a Supernova is developed by Lianes8 Studio.
What kind of game is I Wanna Be a Supernova?
I Wanna Be a Supernova is adventure, indie, arcade coming to PC (announced platforms: Linux, PC, Mac).