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Siege of Akanor - upcoming PC game cover
Coming soon

Siege of Akanor

PC release: November 6, 2026 — in 45 days

Siege of Akanor releases on PC on November 6, 2026. As soon as it launches, PcMasterRace GAMING will compare its price in real time across Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin to find the best deal.

Announced platforms: PC

The price comparison goes live at launch

From the very first minute on sale, this page will show Siege of Akanor's prices across Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin, refreshed 3× a day. Come back on November 6, 2026 to grab it at the best price on day one.

About Siege of Akanor

A siege you fight in person

Most defense games leave you watching from above. Here you go down to the wall.

Between waves, you plan

You spend the match's gold on swordsmen and archers, plant spikes, braziers and nets, raise barricades, reinforce the gate and decide where to hide the princess. There is never enough gold: a better sword for you, or two swordsmen for the wall? The window reopens between waves — at a markup.

When the horns sound, you fight

Third-person combat with weight: a sword combo with a finisher, a bow with real draw and arrow drop, block, parry and a dodge with proper i-frames. Nine mana abilities and six buyable weapons that change your cadence, stamina and knockback. On foot or on horseback, by day or by night, in rain or snow.

And the valley answers

Sixteen enemy types, each with a job: rams that break doors, climbers that raise ladders against the wall, infiltrators that go for the back gate, catapults that shell you from range, commanders whose aura pushes their own forward. Nobody knows where the princess is until a scout sees her and word spreads. Kill the one giving orders and morale breaks — the wave routs.

And then the sky joins in

Dragons circle the valley and rain fire on your walls. Bring them down with ballistae from the towers or with arrows from the ramparts — before there is nothing left to defend.

A six-chapter campaign

Your village burns and the road to the capital runs through a taken forest, a river, a snowbound pass and one last siege. You recruit companions who follow you across chapters, choose which way to go, and what you earn on the road shows up in the final battle.

The other side of the wall

You can play the whole siege as the horde. It isn't a separate mode: it's the same match seen from outside. You choose where to set the trebuchet and what to open the breach with, against a defense that buys and places on its own between waves — or against other players.

Your army remembers

Troops that survive a wave get promoted: a name of their own, a stripe and more health. And every piece takes three upgrade levels by aiming at it, so upgrading really competes with buying another.

Relics

At the end of each wave you draft one of three relics from a pool of thirty-six, and none of them is "+10% damage". There are pacts that charge a price you can see, synergies that depend on how you play, and cards that change what you pay attention to. No two runs feel alike.

Three battlefields

  • Keep Valley — meadow, lake, village and harbour below the castle.

  • Winter Waste — snow, long nights and wolves that hunt in the dark.

  • Willow Bridge — a plain split by a river. No stone walls: a palisade outpost, two lines you give up in order, and a bridge you can drop when it can't be held any longer. After that the horde swims across, slow and exposed.

A valley that lives

Day and night cycle, four seasons, rain and snow. Villagers with trades, livestock, deer that bolt, wolves that hunt after dark and a bell in the square you can ring. The castle is fully walkable inside, and the ground remembers where you fought: grass gets trampled, stone gets sooty, blood dries.

Co-op for 1 to 4

Public and password-protected rooms, text chat, tactical map pings and a squad report at the end. Full controller support, remappable keys and eight interface languages.

System requirements

Minimum

  • Requires a 64-bit processor and operating system
  • Système : Windows 10 64-bit
  • Processeur : Intel Core i5-4460 or AMD Ryzen 3 1200
  • Mémoire RAM : 8192 MB RAM
  • Carte graphique : NVIDIA GeForce GTX 1050 or AMD Radeon RX 560
  • DirectX : Version 11
  • Stockage : 4096 MB available space
  • Carte son : DirectX-compatible
  • Notes : Requires a 64-bit processor and operating system. Internet connection required for online multiplayer. Lower graphics settings or resolution may be required on minimum-spec hardware.

Recommended

  • Requires a 64-bit processor and operating system
  • Système : Windows 10/11 64-bit
  • Processeur : Intel Core i5-8400 or AMD Ryzen 5 2600
  • Mémoire RAM : 16384 MB RAM
  • Carte graphique : NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB
  • DirectX : Version 11
  • Stockage : 4096 MB available space
  • Carte son : DirectX-compatible
  • Notes : SSD recommended. Internet connection required for online multiplayer.

Frequently asked questions

When is Siege of Akanor coming out on PC?

Siege of Akanor releases on PC on November 6, 2026. 45 days left before launch. This date comes from the IGDB database and updates automatically if the publisher changes it.

How much will Siege of Akanor cost on PC?

Siege of Akanor's price will appear here from the first minute it goes on sale: PcMasterRace GAMING automatically compares offers from Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin, updated 3 times a day.

What kind of game is Siege of Akanor?

Siege of Akanor is strategy, tactical, hack & slash, adventure, indie coming to PC (announced platforms: PC).