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Worldkampf '72 - upcoming PC game cover
Coming soon

Worldkampf '72

PC release: October 29, 2026 — in 6 days

Worldkampf '72 releases on PC on October 29, 2026. As soon as it launches, PcMasterRace GAMING will compare its price in real time across Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin to find the best deal.

Announced platforms: PC

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The price comparison goes live at launch

From the very first minute on sale, this page will show Worldkampf '72's prices across Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin, refreshed 3× a day. Come back on October 29, 2026 to grab it at the best price on day one.

What to know about Worldkampf '72

  • 188 other simulator games we track are also due on PC in Q4 2026.
  • In our price comparison, simulator games have a median base price of €22.77 (306 games tracked) — a useful reference point before launch.
  • Minimum requirements announced on Steam: CPU Dual-core 2.0 GHz (Intel Core i3 / AMD equivalent), GPU WebGL 2 / DirectX 11 compatible (Intel HD 4000 or equivalent), 4 GB de mémoire RAM, 4 GB d'espace disque disponible.

About Worldkampf '72

You are a Fürst. Starting with a single stretch of land, you must build a realm capable of surviving the Worldkampf. The clock never stops: your population grows, harvests come in, and rival lords make their moves whether you're watching or not.

A Living, Unforgiving Economy

Set your own tax rates and find the balance: push too hard, and your people will break away and declare themselves free. Trade resources with the Mysterious Guild or strike deals directly with rival Fürsten — the price drifts with supply and demand, and every deal you don't make, someone else will. Keep your subjects fed and content: happiness and morale shape everything from productivity to loyalty, so a thriving realm takes as much care as a growing one. Every Taler you collect, spend, or hoard is a choice — and your people are watching you make it.

The Burden of Empire

Bigger isn't always better. Push your realm past a certain size, and the administrative strain of holding it together starts eating into your morale and material output — a cost that lingers even once you stop expanding, so growth has to be managed, not just chased. Your armies need the same balance: neglect their upkeep, and regiments desert. Let the neglect go on long enough, and rebellion follows — town by town, your own subjects rising up to tear themselves free from your rule.

Steel Giants and Bitter Sieges

The age of static warfare is over. Command infantry, artillery, and the Kampfläufer — the towering walking machines that shattered the old world order. Lead your forces directly through your personal avatar, though if they fall in battle, so do the powerful boons they carry.

Feudal Diplomacy

Defeat isn't always death. Take a rival's palace and they kneel, becoming your vassal — keeping their throne while handing you a tithing. But vassals remember their humiliation, and once the enough time has passed, they'll start plotting rebellion.

Beyond the Sky

Beyond a single world is a galaxy.  Despite the war, the Guild's freighters keep running to off-world colonies, indifferent to the wars tearing the Empire apart. Fund an expedition, book passage, and land on a handcrafted world with nothing but what you shipped. Kneel a rival on one world, and they kneel on all of them.

Key Features

  • A World Built for War — Drop into a hand-crafted campaign set during the Empire's collapse, play an endless procedurally generated scenario, or take on one built by fellow players. No two maps, and no two wars, ever look the same.

  • The Grauer Markt — You may bid to hire out Gray Market factions: mercenary companies splintered from Wurzeltal's imperial armies, the counterculture Beatnicks hunting bloated war profiteers, the vengeful remnants of Nordheim, and more.

  • Many Paths to Victory — Seize and hold the capital of Kaiserstuhl, collect ten ancient relics and build a galaxy-spanning empire. Hold the threads from the back or wage war until the last enemy drops.

  • Create History — Use the full built-in editor and scripting engine to craft custom scenarios, place units by hand, and build your own campaigns.

System requirements

Minimum

  • Système : Windows 10 64-bit (1809+)
  • Processeur : Dual-core 2.0 GHz (Intel Core i3 / AMD equivalent)
  • Mémoire RAM : 4 GB RAM
  • Carte graphique : WebGL 2 / DirectX 11 compatible (Intel HD 4000 or equivalent)
  • Stockage : 4 GB available space
  • Carte son : Windows-compatible audio device
  • Support VR : Not supported

Recommended

  • Système : Windows 10/11 64-bit
  • Processeur : Quad-core 2.5 GHz+ (Intel Core i5 or equivalent)
  • Mémoire RAM : 8 GB RAM
  • Carte graphique : Dedicated GPU with WebGL 2 support (GTX 1050 or equivalent)
  • Réseau : Broadband Internet connection
  • Stockage : 8 GB available space
  • Carte son : Windows-compatible audio device
  • Support VR : Not supported

Frequently asked questions

When is Worldkampf '72 coming out on PC?

Worldkampf '72 releases on PC on October 29, 2026. 6 days left before launch. This date comes from the IGDB database and updates automatically if the publisher changes it.

How much will Worldkampf '72 cost on PC?

Worldkampf '72's price will appear here from the first minute it goes on sale: PcMasterRace GAMING automatically compares offers from Steam, GOG, Green Man Gaming, Gamivo, G2A and Kinguin, updated 3 times a day.

What PC do I need to play Worldkampf '72?

Minimum requirements announced on Steam: CPU Dual-core 2.0 GHz (Intel Core i3 / AMD equivalent), graphics WebGL 2 / DirectX 11 compatible (Intel HD 4000 or equivalent), memory 4 GB de mémoire, storage 4 GB d'espace disque disponible. The full minimum and recommended specs are listed on this page.

Who is developing Worldkampf '72?

Worldkampf '72 is developed by Ubben Ubben Studios.

What kind of game is Worldkampf '72?

Worldkampf '72 is simulation, strategy, indie coming to PC (announced platforms: PC).